using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using FishNet;
using FishNet.Object;

public class GameManager : MonoBehaviour
{
    public Text _tickText;
    public Text _messageText;

    // Start is called before the first frame update
    private void Start()
    {
    }

    // Update is called once per frame
    private void Update()
    {
        _tickText.text = InstanceFinder.TimeManager.Tick.ToString();
    }

    public void OnClick_ClearMessageText()
    {
        _messageText.text = "";
    }
}